Piper is a web developer with experience from corporate tools to games.
She's the author and maintainer of ppb, an education focused game
engine in Python.
In normal times, she travels around the US giving talks on game
development at regional python conferences.
When she's not programming, she likes to build plastic robots.
August 6th, 2022 | 42 mins 27 secs
education, game development, game engine, python
PursuedPyBear, ppb, is a game framework great for learning, with goals of being fun, education friendly, an example of idiomatic Python, hardware library agnostic, and built on event driven and object oriented concepts.